Compare commits
3 commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9cba02c71e | ||
|
|
df85367414 | ||
|
|
bcf542f963 |
16 changed files with 314 additions and 1310 deletions
3
.gitignore
vendored
3
.gitignore
vendored
|
|
@ -1,4 +1,3 @@
|
|||
dist
|
||||
target
|
||||
static
|
||||
result
|
||||
.direnv
|
||||
|
|
|
|||
969
Cargo.lock
generated
969
Cargo.lock
generated
File diff suppressed because it is too large
Load diff
10
Cargo.toml
10
Cargo.toml
|
|
@ -1,6 +1,10 @@
|
|||
[workspace]
|
||||
members = ["app", "server"]
|
||||
resolver = "3"
|
||||
[package]
|
||||
edition = "2024"
|
||||
name = "website"
|
||||
version = "0.1.0"
|
||||
|
||||
[dependencies]
|
||||
bevy = { version = "0.19", default-features = false, features = ["2d"] }
|
||||
|
||||
[profile.dev.package."*"]
|
||||
opt-level = 3
|
||||
|
|
|
|||
80
Dockerfile
80
Dockerfile
|
|
@ -1,26 +1,70 @@
|
|||
FROM rust:1 AS builder
|
||||
WORKDIR /usr/src/website
|
||||
COPY . .
|
||||
# syntax=docker/dockerfile:1
|
||||
|
||||
ARG RUST_VERSION=1.98.1
|
||||
|
||||
# ---- Base: Rust toolchain + build tools ----
|
||||
FROM rust:${RUST_VERSION}-slim-bookworm AS chef
|
||||
WORKDIR /app
|
||||
|
||||
RUN apt-get update \
|
||||
&& apt-get install -y --no-install-recommends binaryen brotli yq \
|
||||
&& apt-get install -y --no-install-recommends curl ca-certificates \
|
||||
&& rm -rf /var/lib/apt/lists/*
|
||||
|
||||
RUN rustup target add wasm32-unknown-unknown
|
||||
RUN VERSION="$(tomlq -r '.package[] | select(.name == "wasm-bindgen") | .version' Cargo.lock)" \
|
||||
&& cargo install wasm-bindgen-cli --version "$VERSION"
|
||||
# Install the toolchain declared in rust-toolchain.toml (incl. wasm32 target) in its own layer
|
||||
COPY rust-toolchain.toml .
|
||||
RUN rustup show active-toolchain || rustup toolchain install
|
||||
|
||||
RUN ./build-wasm.sh release
|
||||
RUN cargo build --release -p server
|
||||
# Prebuilt binaries via cargo-binstall; wasm-bindgen-cli must match the version in Cargo.lock
|
||||
RUN curl -L --proto '=https' --tlsv1.2 -sSf \
|
||||
https://raw.githubusercontent.com/cargo-bins/cargo-binstall/main/install-from-binstall-release.sh | bash \
|
||||
&& cargo binstall -y --locked cargo-chef trunk
|
||||
|
||||
FROM debian:trixie-slim
|
||||
RUN apt-get update && apt-get install -y --no-install-recommends ca-certificates curl && rm -rf /var/lib/apt/lists/*
|
||||
COPY --from=builder /usr/src/website/target/release/server /usr/local/bin/server
|
||||
COPY --from=builder /usr/src/website/static /app/static
|
||||
# ---- Planner: compute the dependency recipe ----
|
||||
FROM chef AS planner
|
||||
COPY . .
|
||||
RUN cargo chef prepare --recipe-path recipe.json
|
||||
|
||||
WORKDIR /app
|
||||
EXPOSE 3000
|
||||
HEALTHCHECK --interval=30s --timeout=5s --start-period=5s --retries=3 \
|
||||
CMD curl -f http://localhost:3000/health || exit 1
|
||||
# ---- Builder: cook deps (cached), then build the site with trunk ----
|
||||
FROM chef AS builder
|
||||
COPY --from=planner /app/recipe.json recipe.json
|
||||
# Must match the flags trunk passes to cargo (see web/index.html) to reuse the cache
|
||||
RUN cargo chef cook --release --target wasm32-unknown-unknown --no-default-features \
|
||||
--recipe-path recipe.json
|
||||
|
||||
CMD ["server"]
|
||||
COPY . .
|
||||
RUN mkdir -p assets
|
||||
RUN --mount=type=cache,target=/root/.cache/trunk \
|
||||
trunk build --release --locked
|
||||
|
||||
# ---- Runtime: static files served by nginx ----
|
||||
FROM nginx:1.29-alpine AS runtime
|
||||
|
||||
COPY <<'EOF' /etc/nginx/conf.d/default.conf
|
||||
server {
|
||||
listen 80;
|
||||
server_name _;
|
||||
root /usr/share/nginx/html;
|
||||
index index.html;
|
||||
|
||||
gzip on;
|
||||
gzip_types application/wasm application/javascript text/css;
|
||||
|
||||
# Bevy expects real 404s for missing assets (Trunk.toml: no_spa = true)
|
||||
location / {
|
||||
try_files $uri $uri/ =404;
|
||||
}
|
||||
|
||||
location ~* \.(wasm|js|css)$ {
|
||||
add_header Cache-Control "public, max-age=31536000, immutable";
|
||||
try_files $uri =404;
|
||||
}
|
||||
|
||||
location = /index.html {
|
||||
add_header Cache-Control "no-cache";
|
||||
}
|
||||
}
|
||||
EOF
|
||||
|
||||
COPY --from=builder /app/dist /usr/share/nginx/html
|
||||
|
||||
EXPOSE 80
|
||||
|
|
|
|||
9
Trunk.toml
Normal file
9
Trunk.toml
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
[build]
|
||||
dist = "dist"
|
||||
target = "web/index.html"
|
||||
|
||||
[serve]
|
||||
# Required in order to receive 404s for missing assets, which is what Bevy expects.
|
||||
no_spa = true
|
||||
# Open a browser tab once the initial build is complete.
|
||||
open = true
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
[build]
|
||||
target = "wasm32-unknown-unknown"
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
[package]
|
||||
edition = "2024"
|
||||
name = "app"
|
||||
version = "0.1.0"
|
||||
|
||||
[dependencies]
|
||||
avian2d = "0.7"
|
||||
bevy = { version = "0.19", default-features = false, features = ["2d"] }
|
||||
176
app/src/main.rs
176
app/src/main.rs
|
|
@ -1,176 +0,0 @@
|
|||
use avian2d::prelude::*;
|
||||
use bevy::{
|
||||
input::common_conditions::input_just_pressed,
|
||||
prelude::*,
|
||||
window::{PrimaryWindow, WindowResized},
|
||||
};
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
.insert_resource(ClearColor(Color::srgb_u8(26, 26, 46)))
|
||||
.add_plugins((
|
||||
DefaultPlugins.set(WindowPlugin {
|
||||
primary_window: Some(Window {
|
||||
fit_canvas_to_parent: true,
|
||||
prevent_default_event_handling: false,
|
||||
canvas: Some("#bevy-canvas".into()),
|
||||
..default()
|
||||
}),
|
||||
..default()
|
||||
}),
|
||||
PhysicsPlugins::default(),
|
||||
))
|
||||
.insert_resource(Time::<Physics>::default().with_relative_speed(5.0))
|
||||
.insert_resource(DefaultRestitution(
|
||||
Restitution::PERFECTLY_ELASTIC.with_combine_rule(CoefficientCombine::Max),
|
||||
))
|
||||
.add_systems(Startup, setup)
|
||||
.add_systems(
|
||||
Update,
|
||||
(
|
||||
update_screen_edges,
|
||||
spawn_ball.run_if(input_just_pressed(MouseButton::Left)),
|
||||
),
|
||||
)
|
||||
.run();
|
||||
}
|
||||
|
||||
#[derive(Component, Clone, Copy)]
|
||||
enum ScreenEdge {
|
||||
Top,
|
||||
Bottom,
|
||||
Left,
|
||||
Right,
|
||||
}
|
||||
|
||||
fn setup(
|
||||
mut commands: Commands,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut materials: ResMut<Assets<ColorMaterial>>,
|
||||
window: Query<&Window, With<PrimaryWindow>>,
|
||||
) {
|
||||
commands.spawn(Camera2d);
|
||||
|
||||
if let Ok(window) = window.single() {
|
||||
spawn_screen_edges(&mut commands, &mut meshes, &mut materials, window.size());
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component, Clone, Copy)]
|
||||
struct Ball;
|
||||
|
||||
fn spawn_ball(
|
||||
mouse_button: Res<ButtonInput<MouseButton>>,
|
||||
window: Single<&Window, With<PrimaryWindow>>,
|
||||
camera_query: Single<(&Camera, &GlobalTransform)>,
|
||||
time: Res<Time>,
|
||||
mut commands: Commands,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut materials: ResMut<Assets<ColorMaterial>>,
|
||||
) {
|
||||
const CIRCLE_RADIUS: f32 = 5.0;
|
||||
|
||||
let (camera, camera_transform) = *camera_query;
|
||||
if mouse_button.just_pressed(MouseButton::Left)
|
||||
&& let Some(cursor_position) = window.cursor_position()
|
||||
&& let Ok(world_position) = camera.viewport_to_world_2d(camera_transform, cursor_position)
|
||||
{
|
||||
commands.spawn((
|
||||
RigidBody::Dynamic,
|
||||
Collider::circle(CIRCLE_RADIUS),
|
||||
LinearVelocity(Vec2::new(time.elapsed_secs().sin(), time.elapsed_secs().cos()) * 100.0),
|
||||
Mesh2d(meshes.add(Circle::new(CIRCLE_RADIUS))),
|
||||
MeshMaterial2d(materials.add(Color::hsl(time.elapsed_secs().sin() * 360.0, 1.0, 0.5))),
|
||||
Transform::from_xyz(world_position.x, world_position.y, 0.0),
|
||||
Ball,
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
fn spawn_screen_edges(
|
||||
commands: &mut Commands,
|
||||
meshes: &mut Assets<Mesh>,
|
||||
materials: &mut Assets<ColorMaterial>,
|
||||
size: Vec2,
|
||||
) {
|
||||
const EDGE_COLOR: Color = Color::srgb_u8(255, 255, 255);
|
||||
|
||||
let material = materials.add(EDGE_COLOR);
|
||||
|
||||
for edge in [
|
||||
ScreenEdge::Top,
|
||||
ScreenEdge::Bottom,
|
||||
ScreenEdge::Left,
|
||||
ScreenEdge::Right,
|
||||
] {
|
||||
let (collider, transform, rect_size) = edge_shape(edge, size);
|
||||
commands.spawn((
|
||||
RigidBody::Static,
|
||||
collider,
|
||||
transform,
|
||||
edge,
|
||||
Mesh2d(meshes.add(Rectangle::from_size(rect_size))),
|
||||
MeshMaterial2d(material.clone()),
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
fn edge_shape(edge: ScreenEdge, size: Vec2) -> (Collider, Transform, Vec2) {
|
||||
const EDGE_THICKNESS: f32 = 5.0;
|
||||
|
||||
let half = size / 2.0;
|
||||
let thickness = EDGE_THICKNESS;
|
||||
|
||||
match edge {
|
||||
ScreenEdge::Top => {
|
||||
let rect = Vec2::new(size.x, thickness);
|
||||
(
|
||||
Collider::rectangle(rect.x, rect.y),
|
||||
Transform::from_xyz(0.0, half.y - thickness / 2.0, 0.0),
|
||||
rect,
|
||||
)
|
||||
}
|
||||
ScreenEdge::Bottom => {
|
||||
let rect = Vec2::new(size.x, thickness);
|
||||
(
|
||||
Collider::rectangle(rect.x, rect.y),
|
||||
Transform::from_xyz(0.0, -half.y + thickness / 2.0, 0.0),
|
||||
rect,
|
||||
)
|
||||
}
|
||||
ScreenEdge::Left => {
|
||||
let rect = Vec2::new(thickness, size.y);
|
||||
(
|
||||
Collider::rectangle(rect.x, rect.y),
|
||||
Transform::from_xyz(-half.x + thickness / 2.0, 0.0, 0.0),
|
||||
rect,
|
||||
)
|
||||
}
|
||||
ScreenEdge::Right => {
|
||||
let rect = Vec2::new(thickness, size.y);
|
||||
(
|
||||
Collider::rectangle(rect.x, rect.y),
|
||||
Transform::from_xyz(half.x - thickness / 2.0, 0.0, 0.0),
|
||||
rect,
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn update_screen_edges(
|
||||
mut resized: PopulatedMessageReader<WindowResized>,
|
||||
mut edges: Query<(&ScreenEdge, &mut Collider, &mut Transform, &Mesh2d)>,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
) {
|
||||
for event in resized.read() {
|
||||
let size = Vec2::new(event.width, event.height);
|
||||
for (edge, mut collider, mut transform, mesh2d) in &mut edges {
|
||||
let (new_collider, new_transform, rect_size) = edge_shape(*edge, size);
|
||||
*collider = new_collider;
|
||||
*transform = new_transform;
|
||||
if let Some(mut mesh) = meshes.get_mut(&mesh2d.0) {
|
||||
*mesh = Rectangle::from_size(rect_size).into();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,35 +0,0 @@
|
|||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
PROFILE="${1:-release}"
|
||||
|
||||
if [ "$PROFILE" = "dev" ]; then
|
||||
PROFILE_DIR="debug"
|
||||
CARGO_FLAGS="--features=bevy/dynamic_linking"
|
||||
else
|
||||
PROFILE_DIR="release"
|
||||
CARGO_FLAGS="--release"
|
||||
fi
|
||||
|
||||
cargo build $CARGO_FLAGS --target wasm32-unknown-unknown -p app
|
||||
|
||||
mkdir -p static
|
||||
# Drop stale bindgen / compression outputs from prior builds.
|
||||
rm -f static/2dscene*
|
||||
|
||||
wasm-bindgen --out-name 2dscene \
|
||||
--out-dir static \
|
||||
--target web \
|
||||
"target/wasm32-unknown-unknown/$PROFILE_DIR/app.wasm"
|
||||
|
||||
if [ "$PROFILE" != "dev" ]; then
|
||||
wasm-opt -Oz --all-features -o static/2dscene_bg.wasm static/2dscene_bg.wasm
|
||||
|
||||
# Precompress assets Axum will negotiate via Accept-Encoding.
|
||||
for f in static/2dscene_bg.wasm static/2dscene.js; do
|
||||
gzip -9 -k -f "$f"
|
||||
brotli -q 11 -f -k "$f"
|
||||
done
|
||||
fi
|
||||
|
||||
cp web/index.html static/
|
||||
47
flake.nix
47
flake.nix
|
|
@ -10,7 +10,8 @@
|
|||
};
|
||||
};
|
||||
|
||||
outputs = inputs@{
|
||||
outputs =
|
||||
inputs@{
|
||||
flake-parts,
|
||||
nixpkgs,
|
||||
rust-overlay,
|
||||
|
|
@ -24,43 +25,35 @@
|
|||
"aarch64-darwin"
|
||||
];
|
||||
|
||||
perSystem = { pkgs, system, ... }:
|
||||
perSystem =
|
||||
{ pkgs, system, ... }:
|
||||
let
|
||||
overlays = [ (import rust-overlay) ];
|
||||
rustPkgs = import nixpkgs {
|
||||
inherit system overlays;
|
||||
};
|
||||
rustToolchain = rustPkgs.rust-bin.fromRustupToolchainFile ./rust-toolchain.toml;
|
||||
|
||||
cargoLock = fromTOML (builtins.readFile ./Cargo.lock);
|
||||
wasmBindgen = pkgs.lib.findFirst
|
||||
(pkg: pkg.name == "wasm-bindgen")
|
||||
(throw "Could not find wasm-bindgen package")
|
||||
cargoLock.package;
|
||||
|
||||
wasm-bindgen-cli = pkgs.buildWasmBindgenCli rec {
|
||||
src = pkgs.fetchCrate {
|
||||
pname = "wasm-bindgen-cli";
|
||||
version = wasmBindgen.version;
|
||||
hash = "sha256-a7lcXJnnZkYReja+iUO7NqqrWyv3toxnUgQb8s4IS5s=";
|
||||
};
|
||||
|
||||
cargoDeps = pkgs.rustPlatform.fetchCargoVendor {
|
||||
inherit src;
|
||||
inherit (src) pname version;
|
||||
hash = "sha256-R1Tas33Ursy8kqsxguAkG0ZhNed2n5uFTAhw1l2qlLY=";
|
||||
};
|
||||
};
|
||||
runtimeDeps = with pkgs; [
|
||||
alsa-lib
|
||||
udev
|
||||
vulkan-loader
|
||||
wayland
|
||||
libxkbcommon
|
||||
];
|
||||
in
|
||||
{
|
||||
devShells.default = pkgs.mkShell {
|
||||
buildInputs = [
|
||||
packages = with pkgs; [
|
||||
pkg-config
|
||||
rustToolchain
|
||||
wasm-bindgen-cli
|
||||
pkgs.binaryen
|
||||
pkgs.brotli
|
||||
pkgs.just
|
||||
trunk
|
||||
];
|
||||
|
||||
buildInputs = runtimeDeps;
|
||||
|
||||
shellHook = ''
|
||||
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:${pkgs.lib.makeLibraryPath runtimeDeps}"
|
||||
'';
|
||||
};
|
||||
};
|
||||
};
|
||||
|
|
|
|||
35
justfile
35
justfile
|
|
@ -1,35 +0,0 @@
|
|||
# List available recipes
|
||||
default:
|
||||
@just --list
|
||||
|
||||
# Build the Bevy app to WASM (release by default; use `just build dev` for debug)
|
||||
build profile="release":
|
||||
./build-wasm.sh {{profile}}
|
||||
|
||||
# Build WASM in debug mode
|
||||
build-dev:
|
||||
./build-wasm.sh dev
|
||||
|
||||
# Build the HTTP server (release)
|
||||
build-server:
|
||||
cargo build --release -p server
|
||||
|
||||
# Build WASM + server for production
|
||||
build-all: build build-server
|
||||
|
||||
# Run the server (serves ./static on :3000)
|
||||
serve:
|
||||
cargo run -p server
|
||||
|
||||
# Build WASM then run the server
|
||||
run: build-dev serve
|
||||
|
||||
# Type-check the workspace
|
||||
check:
|
||||
cargo clippy --target wasm32-unknown-unknown -p app
|
||||
cargo clippy --target x86_64-unknown-linux-gnu -p server
|
||||
|
||||
# Remove build artifacts
|
||||
clean:
|
||||
rm -rf static
|
||||
cargo clean
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
[package]
|
||||
edition = "2024"
|
||||
name = "server"
|
||||
version = "0.1.0"
|
||||
|
||||
[dependencies]
|
||||
axum = "0.8"
|
||||
tokio = { version = "1", features = ["full"] }
|
||||
tower-http = { version = "0.7", features = ["fs"] }
|
||||
|
|
@ -1,17 +0,0 @@
|
|||
use axum::{Router, routing::get};
|
||||
use tower_http::services::ServeDir;
|
||||
|
||||
#[tokio::main]
|
||||
async fn main() {
|
||||
let static_files = ServeDir::new("static")
|
||||
.precompressed_gzip()
|
||||
.precompressed_br();
|
||||
|
||||
let app = Router::new()
|
||||
.route("/health", get(|| async { "OK" }))
|
||||
.fallback_service(static_files);
|
||||
|
||||
println!("Listening on http://0.0.0.0:3000");
|
||||
let listener = tokio::net::TcpListener::bind("0.0.0.0:3000").await.unwrap();
|
||||
axum::serve(listener, app).await.unwrap();
|
||||
}
|
||||
177
src/main.rs
Normal file
177
src/main.rs
Normal file
|
|
@ -0,0 +1,177 @@
|
|||
use bevy::{platform::collections::HashMap, prelude::*};
|
||||
use std::f32::consts::PI;
|
||||
|
||||
#[derive(Reflect, Resource)]
|
||||
#[reflect(Resource)]
|
||||
struct ModelConfig {
|
||||
num_boids: usize,
|
||||
x_bound: f32,
|
||||
y_bound: f32,
|
||||
max_velocity: f32,
|
||||
protected_range: f32,
|
||||
visible_range: f32,
|
||||
alignment_factor: f32,
|
||||
cohesion_factor: f32,
|
||||
separation_factor: f32,
|
||||
}
|
||||
|
||||
impl Default for ModelConfig {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
num_boids: 50,
|
||||
x_bound: 0.7,
|
||||
y_bound: 0.7,
|
||||
max_velocity: 200.0,
|
||||
protected_range: 50.0,
|
||||
visible_range: 150.0,
|
||||
alignment_factor: 0.5,
|
||||
cohesion_factor: 0.5,
|
||||
separation_factor: 200.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
App::new()
|
||||
.insert_resource(ClearColor(Color::srgb_u8(26, 26, 46)))
|
||||
.insert_resource(Time::<Fixed>::from_hz(60.0))
|
||||
.add_plugins(DefaultPlugins.set(WindowPlugin {
|
||||
primary_window: Some(Window {
|
||||
fit_canvas_to_parent: true,
|
||||
prevent_default_event_handling: false,
|
||||
canvas: Some("#bevy".into()),
|
||||
..default()
|
||||
}),
|
||||
..default()
|
||||
}))
|
||||
.init_resource::<ModelConfig>()
|
||||
.register_type::<ModelConfig>()
|
||||
.add_systems(Startup, setup)
|
||||
.add_systems(FixedUpdate, update_boids)
|
||||
.run();
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
struct Boid {
|
||||
velocity: Vec2,
|
||||
}
|
||||
|
||||
fn setup(
|
||||
model_config: Res<ModelConfig>,
|
||||
mut commands: Commands,
|
||||
mut meshes: ResMut<Assets<Mesh>>,
|
||||
mut materials: ResMut<Assets<ColorMaterial>>,
|
||||
) {
|
||||
let ModelConfig {
|
||||
num_boids,
|
||||
max_velocity,
|
||||
..
|
||||
} = *model_config;
|
||||
|
||||
commands.spawn(Camera2d);
|
||||
|
||||
// Triangle pointing right
|
||||
let triangle_mesh = Mesh2d(meshes.add(Triangle2d::new(
|
||||
Vec2::new(10.0, 0.0),
|
||||
Vec2::new(-3.0, 3.0),
|
||||
Vec2::new(-3.0, -3.0),
|
||||
)));
|
||||
let triangle_material = MeshMaterial2d(materials.add(Color::WHITE));
|
||||
commands.spawn_batch((0..num_boids).map(move |n| {
|
||||
let angle = 2.0 * PI / (num_boids as f32) * n as f32;
|
||||
(
|
||||
Boid {
|
||||
velocity: Vec2::from_angle(angle) * max_velocity,
|
||||
},
|
||||
triangle_mesh.clone(),
|
||||
triangle_material.clone(),
|
||||
Transform::default().rotate(Quat::from_rotation_z(angle)),
|
||||
)
|
||||
}));
|
||||
}
|
||||
|
||||
struct Model {
|
||||
separation: Vec2,
|
||||
alignment: Vec2,
|
||||
cohesion: Vec2,
|
||||
}
|
||||
|
||||
fn update_boids(
|
||||
model_config: Res<ModelConfig>,
|
||||
window: Single<&Window, With<bevy::window::PrimaryWindow>>,
|
||||
time: Res<Time<Fixed>>,
|
||||
mut query: Query<(Entity, &mut Boid, &mut Transform)>,
|
||||
) {
|
||||
let dt = time.delta_secs();
|
||||
let x_bound = window.width() * model_config.x_bound;
|
||||
let y_bound = window.height() * model_config.y_bound;
|
||||
|
||||
let mut model_updates = HashMap::new();
|
||||
for (entity, boid, transform) in query.iter() {
|
||||
let mut nb_neighbors: usize = 0;
|
||||
let mut separation = Vec2::new(0.0, 0.0);
|
||||
let mut avg_speed = Vec2::new(0.0, 0.0);
|
||||
let mut avg_pos = Vec2::new(0.0, 0.0);
|
||||
for (other_entity, other_boid, other_transform) in query.iter() {
|
||||
if entity == other_entity {
|
||||
continue;
|
||||
}
|
||||
let delta = transform.translation.xy() - other_transform.translation.xy();
|
||||
let distance = delta.length();
|
||||
if distance < model_config.protected_range {
|
||||
if distance > f32::EPSILON {
|
||||
let direction = delta / distance;
|
||||
let strength = 1.0 - distance / model_config.protected_range;
|
||||
separation += direction * strength;
|
||||
}
|
||||
} else if distance < model_config.visible_range {
|
||||
avg_speed += other_boid.velocity;
|
||||
avg_pos += other_transform.translation.xy();
|
||||
nb_neighbors += 1;
|
||||
}
|
||||
}
|
||||
if nb_neighbors > 0 {
|
||||
avg_speed /= nb_neighbors as f32;
|
||||
avg_pos /= nb_neighbors as f32;
|
||||
}
|
||||
model_updates.insert(
|
||||
entity,
|
||||
Model {
|
||||
separation,
|
||||
alignment: avg_speed - boid.velocity,
|
||||
cohesion: avg_pos - transform.translation.xy(),
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
for (entity, mut boid, mut transform) in query.iter_mut() {
|
||||
let mut out_of_bounds_acceleration = Vec2::new(0.0, 0.0);
|
||||
if transform.translation.x < -x_bound / 2.0 {
|
||||
out_of_bounds_acceleration.x = 1.0;
|
||||
} else if transform.translation.x > x_bound / 2.0 {
|
||||
out_of_bounds_acceleration.x = -1.0;
|
||||
}
|
||||
|
||||
if transform.translation.y < -y_bound / 2.0 {
|
||||
out_of_bounds_acceleration.y = 1.0;
|
||||
} else if transform.translation.y > y_bound / 2.0 {
|
||||
out_of_bounds_acceleration.y = -1.0;
|
||||
}
|
||||
let out_of_bounds_acceleration = out_of_bounds_acceleration.normalize_or_zero();
|
||||
|
||||
let model_update = model_updates.get(&entity).unwrap();
|
||||
|
||||
let boundary_force = out_of_bounds_acceleration * model_config.max_velocity;
|
||||
let separation_force = model_update.separation * model_config.separation_factor;
|
||||
let alignment_force = model_update.alignment * model_config.alignment_factor;
|
||||
let cohesion_force = model_update.cohesion * model_config.cohesion_factor;
|
||||
|
||||
let acceleration = boundary_force + separation_force + alignment_force + cohesion_force;
|
||||
boid.velocity += acceleration * dt;
|
||||
boid.velocity = boid.velocity.clamp_length_max(model_config.max_velocity);
|
||||
|
||||
transform.translation.x += boid.velocity.x * dt;
|
||||
transform.translation.y += boid.velocity.y * dt;
|
||||
transform.rotation = Quat::from_rotation_z(boid.velocity.y.atan2(boid.velocity.x));
|
||||
}
|
||||
}
|
||||
|
|
@ -3,29 +3,15 @@
|
|||
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>Personal Website</title>
|
||||
<style>
|
||||
html,
|
||||
body {
|
||||
margin: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
canvas {
|
||||
display: block;
|
||||
}
|
||||
</style>
|
||||
<title>Personal website</title>
|
||||
<link data-trunk rel="copy-dir" href="../assets" />
|
||||
<link data-trunk rel="inline" href="style.css" />
|
||||
<link data-trunk rel="rust" data-cargo-no-default-features data-wasm-opt="z" data-wasm-opt-params="--all-features"
|
||||
href="../" />
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<canvas id="bevy-canvas"></canvas>
|
||||
<script type="module">
|
||||
import init from './2dscene.js';
|
||||
init();
|
||||
</script>
|
||||
<canvas id="bevy"></canvas>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
|
|
|
|||
11
web/style.css
Normal file
11
web/style.css
Normal file
|
|
@ -0,0 +1,11 @@
|
|||
* {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
}
|
||||
|
||||
html,
|
||||
body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
}
|
||||
Loading…
Reference in a new issue